

- #FF14 RESHADE TURN OFF AMBIENT LIGHTING FULL#
- #FF14 RESHADE TURN OFF AMBIENT LIGHTING CODE#
- #FF14 RESHADE TURN OFF AMBIENT LIGHTING PC#
- #FF14 RESHADE TURN OFF AMBIENT LIGHTING WINDOWS 7#
So pay attention to lighting and particle effects, shading and other "glowy" stuff.įFXI has been bland for so long that most of the people have just gotten into the habit of ignoring special effects entirely, often even turning them off completely. The majority of the change would be in things done dynamically since we're not changing the resources like textures / models / animations. Had to use screen grabber to get those as the built in screenshot doesn't capture the enhanced lighting effects. Ambient lighting actually works so standing near a light source will have your model shaded with that source. Myself, Dap and several other went out and viewed the different animations and spells just to check and there was a very noticeable difference. GPU is dual GTX 980Ti's in a watercooled system, FFXI is only set to use one of the GPU's because it's not very stable using both. dgVoodo is set to use 512MB graphics memory. AF is set to 16x but MSAA is disabled due to SSAA being used. Mipmapping set to middle, vanilla would just be to on.
#FF14 RESHADE TURN OFF AMBIENT LIGHTING WINDOWS 7#
Using Windower at 29.9fps on Windows 7 Ultimate 圆4Ģ560 x 1440 with SSAA turned on (5120 x 2880 background resolution). If it's vanilla FFXI, what was your resolution and background resolution set to? What other settings were present? With or without Windower, because Windower breaks ReShade horrifically, not sure about Ashita but they both use DirectInput hooks which is what ReShade also tries to use.
#FF14 RESHADE TURN OFF AMBIENT LIGHTING CODE#
If you want to do HD textures / models then your going to need to steal the source code from SE to change their custom engine and then rework their texture assets.īecause I was also able to use Reshade just fine. I've already had over a dozen people directly confirm to me how much better things look while playing.Īnd you should have a small lightshow happen.

Provided someone doesn't have their FFXI instance configured like a potato (800圆00 resolution with no SSAA and 512x512 background), then using dgVoodoo really makes the game shine. Further more many GPU level features are completely inaccessible to DX8 and MS / nVidia / AMD have zero inclination to add them or apply optimizations for them.

#FF14 RESHADE TURN OFF AMBIENT LIGHTING FULL#
This woudn't be necessary if Microsoft and GPU manufacturers had maintained full DX8 backwards compatibility in modern OS's, but they haven't. It's effectively skipping past the DX8 -> DX9 -> DX10/11/12 abstraction layers that exist within Microsoft and nVidia/AMD and directly handing the OS / GPU DX11 code. This isn't changing the rendering engine inside FFXI, it's changing the rendering path used by DirectX and your GPU drivers. There's no reason that just mapping the DX8 calls to DX11 would really change the rendering of the game. So I got a bonus when it looked crisper and shinier too. For me, it helped me take some of the CPU load down, finally applying it to the graphics card. Its mainly about the 3-d animations during spells, weapon skills, shiny stuff, etc. DGVoodoo isn't going to enhance the background as much as you'd think/want. If you think it looks great, then honestly I'd stick with what works well for you. If I wasn't multi-boxing then I'd probably use the Voodoo app. My 2nd instance crawled to a screeching halt and I had to force shut down my game.įor me personally, I'm happy with the way the game looks with my card. The catch is if you're dual-boxing then you're screwed since this uses way too many resources. With Voodoo active, the entire zone was crisper and I could see a lot farther away (draw distance).
#FF14 RESHADE TURN OFF AMBIENT LIGHTING PC#
I have a brand new PC as well with a good card. I did a before and after in The Boyadha Tree and I can personally say there is a difference in quality. Has anyone seen an actual graphical improvement from this? If so, can you maybe post a screenshot? If my game already runs smoothly and looks beautiful will I actually gain anything by fussing with this? It seems like this is less a "FFXI finally in high quality graphics" tool and more a "FFXI finally runs smoothly on hardware it didn't used to" tool. I'm running 2x supersampling already, and the game looks beautiful without dgVoodoo. Nothing I've seen so far suggests it will make your game look any better unless you were running with poor settings beforehand. I'm curious whether this actually improves graphics or not. Has anyone tried this who actually had good graphics settings before they tried it?
